{
  "_": "Общее для Blender (world/scene.py) и сайта: координаты three (Y вверх, камера смотрит в −Z), метры. Кадры — в порядке пролёта.",
  "frames": {
    "room": {
      "pos": [5.6, 4.6, 7.6],
      "look": [-0.62, 0.72, -0.25],
      "fov": 22
    },
    "server": {
      "pos": [2.555, 0.62, 0.549],
      "look": [1.11, 0.27, -0.37],
      "fov": 30
    },
    "desk": {
      "pos": [1.0, 1.45, 1.0],
      "look": [-0.45, 1.12, -1.4],
      "fov": 42
    },
    "mountains": {
      "pos": [0.62, 1.72, -3.9],
      "look": [0.62, 1.86, -14],
      "fov": 40
    }
  },
  "lights": {
    "lamp": {
      "pos": [-0.52, 1.22, -0.78],
      "aim": [-0.18, 0.76, -0.82],
      "kelvin": 2700
    },
    "sun": {
      "dir": [0.45, 0.62, -1.0],
      "strength": 10.0
    },
    "screen": {
      "pos": [0.0, 0.88, -0.62]
    }
  },
  "flows": {
    "server_mac": [[1.32, 0.08, -0.735], [1.22, 0.008, -0.9], [0.6, 0.008, -0.95], [0.66, 0.4, -0.85], [0.66, 0.71, -0.8]]
  }
}
